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ASC 2015 Rules and Regulations
1. EVENT FORMAT
All ASC events will be based on the format, rules, regulations, and the judging criteria of the World Surfing League (WSL) in support of the athletes. All participants will be given points based on the point system of the respective event, as the point system depends on the grading of the event. The grading of the event is dependent on the amount of prize money available.
ASC events are open to all surfers on a “first-come, first-served” basis; however seeded ASC members have the top priority.
To become the ASC Champion, the surfer must be an ASC member with a fully paid membership in good standing
3. PRIZE MONEY
Total prize money (in US dollars) amounts listed are per division, and do not include trophies, products, vouchers and other non-cash prizes (See Appendix 1 for details)
All valid participants who have paid their entry fees and membership fees in due time will be entitled to prize money when they get to the money round.
Prize money will be in USD or in the host countries’ equivalent and must be paid at the time of the event. All prize money is subject to the tax laws in the country of the event.
4. POINT SYSTEM AND CHAMPIONSHIP
All participants who have paid their membership fees are entitled to priority placing and will be given the right to participate in all ASC events, as well as be given points on all results derived from these ASC events. If membership fees have not been paid, such participants will not be entitled to prize money or points until their membership has been paid in full. This measure will assure us that only valid members (members who meet all the requirements) will compile the highest points in order to be the Asian champion.
5. SCHEDULE AND EVENT LOCATION
Check Updated Schedule at www.asiansurfingtour.com
6. ENTRY FEE
Participants have to register and pay their entry fee on or before the deadline in order to join Asian Surfing Championships sanctioned events.
For any event, the deadline for payment is 2 weeks prior to the start date (first day of the waiting period) of the event.
Entry fees are $35 USD per division plus 10% PPN. Competitors entering multiple divisions must pay $35 USD (plus 10% PPN) for each division entered.
There is no entry fee for the Junior Division.
Divisions are as follows:
7. MEMBERSHIP FEES
All members of the ASC must pay their membership fees on time in order to compile ASC points and receive prize money. ASC members will get the highest priority to be included in the ASC heat draws for each event.
1. The annual membership fee is $75 USD plus 10% PPN.
2. One time membership (for one event) is $25 USD plus 10% PPN
3. The deadline for payment is one month before the date of the first event on the ASC calendar.
Membership fees are to be paid directly to the ASC.
WSL: (subject to change)
• Entry Fee = $150
• One Off Membership of $25 per event is waived for ASC members
• Yearly Regional Membership Fee = $125
• Insurance Fee = $250 per event, $650 per year (for WSL members competing in events outside of their country)
ASP Membership and Insurance Fees to be paid directly to the WSL via their website
8. SANCTIONS AND FINES
All ASC participants are expected to abide by the rules. Participants who do not follow the rules will be fined in accordance with the nature of the transgression. Fines will be deducted by the ASC from any prize money received.
• Assaulting a judge $ 50 USD plus disqualification/suspension
• Rude gesture to judges $ 50 USD
• Swearing at judges $ 50 USD
• Ripping up judging sheets $ 50 USD
• Swearing in officials area $ 50 USD
• Damage to event property $ 50 USD plus pay for damage/suspension
• Assaulting media $ 50 USD plus disqualification/suspension
• Abusing media $ 100 USD
• Knowingly wearing event rash
shirt incorrectly $ 25 USD
• Not returning rash shirt to
Beach Marshall $ 25 USD
• Free surfing in the comp area $ 25 USD
• Surfing during next heat $ 25 USD per wave
• Surfer’s Caddy rides a wave $ 25 USD per wave
• Staying in the water after
interference $ 50 USD
• Heat fixing/bribes $ 100 USD plus suspension
• Not wearing event rash shirt on
podium or event photo op $ 100 USD
• Surfers that don’t show up for
their heats $ 20 USD, Surfers must inform the ASC that they will not participate at least 5 days before an event (unless due to sudden illness with doctor verification)
• During any interviews with media, contestants should speak positively regarding the ASC. Contestants speaking negatively about the ASC will be fined $ 100 USD for each instance.
• All ASC contestants are required to be available for media requests such as
interviews and photo shoots.
• Event winners who fail to come to the winner’s presentation will forfeit half of
their prize money (All finalists must show the proper respect to the event
organizers/sponsors and local community by full participation in the winner’s
• At each ASC event, 5 of the top 16 ranked ASC Open Division surfer members are required to participate in the beach cleanup and environmental education
activities so as to lead by example and provide media documentation in support
of the ASC and its sponsors. Should the member refuse to cooperate, the ASC will lodge a complaint with that member’s sponsor immediately.
• Any ASC member seen littering or improperly disposing of trash will incur a fine of $ 5 USD per offence.
The Judging Criteria is made up of important elements that each needs to be analyzed. Each of the important elements is highlighted below:
“ The surfer must perform committed radical maneuvers in the critical sections of a wave with speed, power and flow to maximize scoring potential. Innovative/progressive surfing as well as a Variety of Repertoire (maneuvers) will be taken into account when rewarding points for waves ridden. The surfer who executes this criteria with the maximum Degree of Difficulty and Commitment on the waves shall be rewarded with the higher score.”
1. Committed Radical Maneuvers:
Note the emphasis on committed and radical. So what are committed and radical maneuvers? Is a cutback as committed and radical as either a vertical reentry or a tube ride? The answer is no. Therefore the judge must be aware of the degree of difficulty of each maneuver the surfer performs and identify the softer moves from the committed and radical moves. Reward the committed radical maneuvers with more points than the softer moves.
2. Most Critical Sections of the Wave:
Note the emphasis on most critical sections. What are the most critical sections of a wave? Is the shoulder of the wave on the edge of the sandbank or the closeout shore break as critical a section of the wave as a steep committed take off or the peeling, tubing section of the wave? The answer is no. The judge must be aware of the wave as it breaks and goes through its different stages. Reward the moves performed in the critical section of the wave with more points than moves on the softer sections of the wave.
3. Speed, Power and Flow:
There is clear emphasis on the three important elements of Speed, Power and Flow. Speed shows the surfers commitment and ability in the move. Power is the strength the surfer applies to the move. Flow is how the moves are linked to one another. The surfer with the better flow, the greatest power and the highest speed is rewarded with more points than the surfer who has the kooky style, does flicky moves and struggles to generate any speed out of the wave.
4. Maximize Scoring Potential:
Note the emphasis on the word, maximize, when describing the scoring potential of the surfer on the wave. The judging scale is from 0.1 to 10 and the judge should be using the full scale, all the way up to 10. Too often judges get caught in a range of 3 to 7 points and do not truly reward an excellent ride. Even in 2 foot, wind blown, sloppy waves it is possible for a surfer to score 10 points if there was nothing more the surfer could have possibly done on the wave. This part of the criteria is telling the judge to use the full scale from 0.1 to 10. Reward a Poor wave with a score in the 0.1 to 2.0, a Average wave with 2.1 to 4.0, a Good wave with 4.1 to 6.0, a Very Good wave with 6.1 to 8.0 and an Excellent wave with 8.1 to 10.0.
5. Innovative and Progressive Surfing:
Note the emphasis on innovative and progressive. The sport of surfing must keep developing and getting better. This section of the criteria acknowledges that some surfers are pushing the limits of competition surfing and creating new moves. Reward a surfer for their innovation, not penalize them. The judge must also be aware of what is an innovative and progressive move and what is a trick!
6. Highest Degree of Difficulty and Control:
The emphasis is on the degree of difficulty and the control the surfer displayed while riding the wave. The judge must assess the overall performance of the surfer on the entire wave. Reward the surfer who commits himself to attempting the maneuvers with the highest degree of difficulty while still maintaining total control over the board and its position on the wave for the entire duration of the ride.
7. The Better Waves:
The emphasis is on the better waves in a heat. Reward the surfer who catches the better waves in a heat and fulfills the rest of the judging criteria with a score that maximizes the surfer’s scoring potential.
An experienced, qualified judge will know the judging criteria by heart and can easily identify and understand each of the elements. To be a very good judge it is important to know and understand the criteria and also be able to apply it - this will only come from experience and discussing the criteria with the other judges. Also a judge should know and apply the judging scale from 0.1 to 10 in the classes of Poor, Average, Good, Very Good and Excellent. While a Head Judge should never tell a judge to change a score, the Head Judge can ask the judge to reconsider the ride based on whether it was a Good or a Very Good wave.
Heat times are a minimum of 15 minutes but can be extended to 35 minutes depending upon conditions, with a break in between of no less than 10 seconds and no more than ten minutes before the end of the heat when participants are called for the next heat. This call would be for when participants may paddle out from 1 to 3 minutes before the end of the previous heat depending on the situation at the time and location of contest.
Heat times cannot be extended or shortened when a heat is in operation.
Before heat is started, the Contest Director may extend the time of heat for the final event.
A time system will be in operation with the use of a flag or colored boards.
- Red = Heat has not started yet
- Green = Start of heat
- Yellow = 5 minutes or less left in the heat
Interference penalty for surfers found to be riding after completion of heat, or found to be riding in the wrong heat
Indications for start and finish of a heat:
- Start = 1 blow of the horn
- Finish = 2 blows of the horn
Heat placing for surfers is based on the seeding made by the Contest Director, and in every heat only the top 50 percent can advance into the following round.
If a surfer shows up late or otherwise fails to enter his heat, he will not be allowed to join in the next heat.
WAVE COUNTS AND JUDGING
A 4 to 5 judge panel will be used at each event, and only the 2 or 3 middle scores will be averaged with the highest and lowest scores deleted.
Each surfer is scored on their two best waves/points in a heat.
A surfer is only allowed 10-15 waves in each heat depending on the condition.
If a surfer takes more than the allocated waves, an Interference Penalty awaits him for every wave he took above the allotted number. However, the surfers second best wave will be evaluated for the surfer heat.
A surfer who remains in the water after their maximum number of waves will be penalized for interference if: (a) A surfer rides any extra waves that obviously deprives another surfer of a ride. (b) A surfer interferes with any other surfer by paddling, positioning or some other reason.
3 and 4 MAN HEAT PRIORITY RULES
In three and four person heats, the first surfer to catch a wave takes last priority and the remaining surfers have priority over that surfer. The next surfer (or two surfers, in a four person heat) to catch a wave takes last priority and the surfer yet to catch a wave takes first priority. The others surfers receive priority in the order they return to the take-off area.
MAN ON MAN PRIORITY RULES
• Priority rules are mandatory in all man-on-man heats.
The ASC Head Judge will make any priority decisions using colored disc corresponding to the surfer’s competition vest colors in the water to indicate priority and may consult the judging panel for close calls.
Priority disc must be located on one end of the judging booths.
A buoy, where applicable (as decided by the Contest Director, ASC Head Judge and Surfer Representative), will be placed just outside the surfing break, which surfers use by paddling around to gain priority.
Wave priority is lost as soon as a surfer rides a wave, or paddles for a wave and misses the wave.
At the start of a heat once the first wave has been ridden, the second surfer gets automatic priority for any other wave they choose, unless the surfer rides the wave before the heat starts. If this happens then that wave will not count and the remaining surfer will get automatic first priority. The Head Judge will indicate wave priority by displaying a colored disc, which corresponds to the surfer’s competition vest. If no surfer has wave priority, no discs are shown and the normal interference rule will determine right of way.
A surfer cannot lose second priority by paddling for, and missing a wave but if the surfer catches the wave and their hands leave the rails, as they attempt to stand, they lose second priority.
If a surfer inside has second priority and their opponent paddles for, but misses a wave, the inside surfer automatically assumes first priority. Therefore, if they both also paddle for, but miss the wave, then they have also lost priority. That is, both surfers have then lost priority even though only one wave has passed and there was not sufficient time to change the priority disc.
The surfer who has priority will also not be allowed to paddle in front of the other surfer to deliberately impede them from catching a wave or they will lose priority. The surfer will also lose priority if in the opinion of the Head Judge they place themselves in the take off zone to prevent the other surfer from catching that wave.
Priority interference may be called individually by the Head Judge only if the majority (3 of 4) of the judging panel do not see the incident.
Allocation is based on who the Head Judge believes has reached the primary take off zone first. In cases where both surfers appear to reach the line-up at the same time, priority will go to the surfer who did not have the last priority. Under priority allocation it is the surfers responsibility to continually check the priority disc for verification. Under no circumstances must the priority rule be suspended in one-on-one heats.
If it is impossible to establish who has priority, no priority will be given unless the surfers in the heat, when asked, agree that only one has priority. If neither agrees, then no priority will be given and once the first wave from then on has been ridden, the second surfer will get automatic priority for any other wave they choose.
When there is no priority the interference rule shall determine wave possession. Both surfers may ride the wave in opposite directions provided they do not interfere with each other.
In all cases where a dispute results from a malfunction of the priority system, the ASC Head Judge, Contest Director and Surfer’s Representative will arbitrate.
Where the Dual-Heat Format is being used, priority for the heat that enters the water during change-over time will be with the surfer that did not take the last counting wave. If there were no counting waves to determine this, then no priority is awarded.
The surfer deemed to have the inside position for a wave has the unconditional right of way for the entire duration of that ride. Interference will be called if during that ride a majority of judges feel that a fellow competitor has hindered the scoring potential of that surfer deemed to have right of way for that wave.
Anyone who stands up in front of a surfer with right of way has the chance to ride or kick out of the wave without being called interference, unless they hinder the scoring potential of the surfer with right of way by any means. These include excessive hassling, leg rope pulling or breaking down a section.
The choice of right of way criteria for all of the possible situations is the responsibility of the Head Judge. It does not depend on who stands up first on a wave (as this will be valid only in case of peaked waves).
A beach break of one peak, right or left, the surfer nearest the peak has the right to that wave. If the peak is divided left and right, the surfer who moves towards that wave has more right to that wave.
A beach break with two different peaked waves involving two surfers will make the surfer who gets on his feet first the rightful owner of the wave. And if both surfers get up simultaneously and neither gives way by kicking out or cutting back, a double interference will be called.
The surfer who is farthest inside at the initial point of take-off and has established wave possession is entitled to that wave for the duration of their ride, even though another surfer may subsequently take off behind them.
If in the opinion of the judges, the second surfer has interfered with (snaked) the original surfer with right of way, by causing them to pull out or lose the wave, then interference may be called on the second surfer, even though they were behind the first when the penalty was called.
If the second surfer has not hindered the original surfer with right of way, then the judges may choose not to penalize them and will score both surfers’ rides.
The above situations apply only to multiple surfer heats or man-on-man in non-priority situations. In man-on-man it remains as one person, one wave, if a surfer has priority.
In 4-people heats or non-priority man-on-man situations, another surfer paddling for the same wave should not excessively hinder a surfer who has inside position. Paddling interference may by called if:
One of the surfers makes physical contact
One of the surfers destroys the wave for the other surfer
If such interference happens, the judge should decide if the interference had been done on purpose or not. If it had been done deliberately, the surfer will be penalized.
An interference penalty is called if the majority of the judges call it interference.
If such an interference has occurred, the wave of the respective surfer will earn a 0 score. Under the 2 best waves rule the interfering surfer will be penalized with a loss of 50% of his second best scoring ride in non-priority situations only. One best wave will be counted while two best values will be halved from the final count of all the judges.
When a surfer has been harassed by another and interference occurred, the interfered surfer will get the right to an additional wave for every interference he suffered. However, with a double interference neither surfer will receive additional waves.
When the majority of the judges find that interference has taken place, the decision is final. No one can alter such a decision, as decisions issued by the Head Judge are irrevocable.
10. ASC MANAGEMENT AND OFFICIAL JOB
1. ASC General Manager :
Responsible for the running of the ASC organization and includes the searching and negotiating of sponsorships as well as exercising control over conditions according to the needs of the sponsors. Responsible for seeing that all employees work as one team according to their assigned duties for the successful outcome of the event, and reports to the ASC President Director and the ASC Board.
2. MEDIA and MARKETING:
Media and Marketing is directly connected with the media with regard to all ASC matters, starting from the supply of material, pictures, press releases, videos and website content. Reports to the ASC General Manager
3. ADMIN AND SERVICES:
Coordinate all aspects of administrative functions at each event.
4. WEB AND GRAPHIC DESIGN:
Create and assist ASC Media and Marketing in all necessary web and design functions, as well as runs and maintains the computer judging system.
5. ASC TOUR MANAGER:
The ASC Tour Manager is responsible for working with the ASP General Manager and ASC staff to ensure the effective daily operation of the ASC Tour, and with any parties involved in the planning, setting up, and running of ASC sanctioned surfing events.
6. ASC SURFERS REPRESENTATIVE:
The ASC Surfer Representative acts as the liaison between the ASC Member Surfers and the ASC Management, which includes the ASC Board. The ASC Surfer Representative ensures that the ASC Surfers needs and concerns are properly communicated and responded to by the ASC Management, and that the information, decisions, rules and regulations of the ASC Management are properly communicated to the ASC Surfers.
7. HEAD JUDGE:
Coordinates the jury panel and operates the Head Judge’s terminal of the computer system (if available). He has to establish the buoy’s priority position and rule over decisions made by the jury in respect to interference and other penalties. He may never overrule a single judge’s decision however. Only when the majority of the jury members are unaware of the transgression can he, in cooperation with the Contest Director and ASC Surfer Representative, request accessibility to the speaker system in order to announce the decision to the surfer(s) involved. He is responsible to the ASC General Manager.
The members of the judging panel will be selected by the ASC Surfer Representative and the ASC Head Judge. They will be selected on account of their skill and according to the list of the eligible jury members retained by the ASC. Each judge is responsible to the Head Judge and is under the guidance of SURFING AUSTRALIA rules.
9. BEACH MARSHALL:
Checks in all surfers for their heats, distributes and collects event rash shirts, and briefs the surfers on the surfing rules and regulations. The Contest Director provides him with a list of regulations and a rulebook that includes:
• heat times
• total wave counts
• wave maximums
• flag colors and meanings
• horn blowing and meanings
• priority rules and priority color placing (man on man heats)
• when to return to the beach
• where to paddle out and wait before the start of heat
He is responsible to the Contest Director and gets his instructions from the Head Judge and ASC General Manager
The main job of the MC is to provide information about the concept and aim of the occasion to viewers in the best possible way including information about contest scores according to the jury sheet or from the computer to surfers and viewers. They are responsible to the ASC General Manager and cooperates with the ASC Head Judge during the event
11. PRIORITY KEEPER/FLAGMAN:
In charge of the heat flags and priority disk, and remains vigilant at all times to ensure that the surfers are aware of their status in each heat. He is responsible to the Head Judge.
Necessary when the jury uses a manual counting system when collecting the heat results. These counts are done in line with ASC rules. With the computer counting system, a piece of paper with the results is also received, and the results will be compared with the results from the computer. The tabulator is responsible to the ASC Head Judge. He also receives assistance from the ASC Tour Manager and ASC Surfer Representative.
A computer is used when the end results of all jury members are submitted. The tabulator should do the work as follows below within the manual system:
Note down the total wave count on a heat sheet, which should match all jury members. The head judge will provide assistance in case a large difference in the results is noted.
Pay attention to interference. If a majority of the jury members note an interference, a penalty will be meted out to the transgressor. In case an interference was unnoticed by a member of the jury, a triangle sign will be made above.
Evaluated waves will be ticked off
Evaluation results will be added up
Their position is noted on the evaluation sheet
Announcing the end results of the heat draw on the information board.
12. ASC COMPETITION RULES
Seeds 1-16 will automatically go into main round.
If there are 4 wildcards, 2 will be seeded into round 1 and 2 into round 2. If there are no wildcards, round 2 will be allocated for seeds 17-32 and the rest randomly go into round 1 or the trials if necessary.
Seeding of the first event will be based on last year’s final ranking. The second event of the tour season’s seeding will be based on the last year’s final ranking and first event’s results. The third event’s rankings will be from the combined results of the first and second event results.
At the end of the year, decisions regarding the ASC champions are made using the system below:
Number of Events Results Counted
1-2 Events all
3 Events 2
4 Events 3
5-6 Events 4
7 Events 5
8-9 Events 6
10 Events 7
The highest placing in each division will be crowned the Asian surfing champion
For each ASC sanctioned event, the ASC member surfers will receive points according to the grade of the event. These points will determine their ranking position within their own country as well as in the ASC Tour as a whole
The ASC Management will do the seeding of all surfers at the event
If registration has been closed, a backup list will be made to replace absent participants
2-6 surfers should make up a heat as based on the total number of surfers and the time available
Development of such events should be planned in order that a minimum of 50 percent of the surfers in each heat advance to the next heat